If you've tried to roleplay the story and followed orders to recruit 15-20 basic units in the local area and play on full difficulty, congratulations, your team is going to be slaughtered and you will have to face 30-40 vikingr solo. ![]() If you've played distracted-rpg-hero and ran all over the world recruiting some good units, congratulations, it is a cakewalk. ![]() For example, there is an early coastal defense of a village. Storyline gives you +1 seaking skill for free Some items not otherwise obtainable, including a very powerful armor Some decently fun missions (but some silly fetch quest equivalents) ![]() ![]() Much more backstory to companions, and you meet them in cool story ways Here are the pros and cons of choosing storyline:
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